Preview on device

Test your app in the cloud simulator in your browser, or install it on a real phone with OpenV2 Companion.

You have two ways to test: the simulator in your browser, and a real phone with Companion.

SimulatorReal phone (Companion)
Where it runsA cloud device streamed to your browserYour own iPhone or Android phone
PlansEvery plan (Free within the one-time trial)Pro or Max
SetupNoneInstall Companion, connect a phone by USB
Best forFast iteration while you buildTesting the real feel, sensors and performance

The simulator

Open the preview and press Turn on simulator. The app builds and launches on a cloud device. It turns off after 3 minutes without interaction and uses your plan's usage while it runs. See Live preview.

A real phone with Companion

OpenV2 Companion installs a native build on a USB-connected phone.

  1. In the preview toolbar choose Run on your device, or open the device menu, and follow the Companion setup.
  2. Sign in to your OpenV2 account in Companion.
  3. Connect and unlock your phone over USB.
  4. Complete the platform steps below.
  5. Start the install from OpenV2. Install again after changes to test the latest build.

iPhone

Sign in to your Apple account in Companion, enable Developer Mode, and trust the developer on the phone after installing. A free Apple account has limits: see Apple account limits. For download, signing, USB trust and renewals from Windows, follow Companion for Windows.

Android

Enable Developer options and USB debugging, then accept the authorization prompt on the phone. Companion must show the device as ready before you install.

Troubleshooting

ProblemWhat to do
The simulator will not startRead the message in the preview. It may be your usage limit, which says when it resets. Retry after the build finishes.
Blank screen or failed launchOpen the logs panel and ask the chat to fix the error
The phone is not detectedReconnect USB, unlock the phone and accept the trust or debugging prompt
The iPhone asks for trustFollow the developer-trust steps in Companion and iOS Settings
An old version is runningWait for the build to succeed and install again

A phone test is not a release

Installing on your phone does not publish your app. See Publishing overview.